The Black Powder Armory · Chapter 13

Master Tables

Every weapon and armour in this book, by family, by period, and by price.

Period is when the entry is first found: 1400 (1400 to 1650), 1650 (1650 to 1840), or 1840 (1840 to 1938). An entry that arrives late in its period also prints the year, as 1650, from 1779; before that year it does not exist. An entry stays available in later periods, usually cheaply and second-hand.

Weapons by Family

Matchlocks and Wheellocks

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Hand Gonne Heavy Ranged 7 4 Short 4 80 Common 1400 Prepare 4, Slow Match, Unreliable, Inaccurate 2, Cumbersome 2
Arquebus Heavy Ranged 7 3 Medium 3 150 Common 1400 Prepare 3, Slow Match, Unreliable
Matchlock Musket Heavy Ranged 9 3 Medium 5 250 Military 1400 Pierce 1, Prepare 3, Slow Match, Unreliable, Cumbersome 3
Wheellock Pistol Light Ranged 6 3 Short 1 900 Rare 1400 Prepare 3, Concealable 1
Wheellock Carbine Heavy Ranged 7 3 Medium 3 1100 Rare 1400 Prepare 3

Flintlock Pistols

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Pocket Pistol Light Ranged 5 4 Short 0 150 Common 1650 Prepare 2, Unreliable, Concealable 3
Belt Pistol Light Ranged 6 4 Short 1 200 Common 1650 Prepare 2, Unreliable, Concealable 1
Sea Service Pistol Light Ranged 6 4 Short 2 150 Common 1650 Prepare 2, Unreliable
Horse Pistol Light Ranged 7 3 Short 2 300 Military 1650 Prepare 2, Unreliable, Cumbersome 2
Duelling Pistol Light Ranged 6 3 Medium 1 700 Restricted 1650, from 1770 Accurate 1, Prepare 2
Double-Barrelled Pistol Light Ranged 6 4 Short 2 450 Restricted 1650 Limited Ammo 2, Prepare 2, Unreliable
Duck-Foot Pistol Light Ranged 5 4 Short 2 500 Rare 1650, from 1770 Blast 4, Inaccurate 1, Prepare 4, Unreliable
Dragon Light Ranged 7 4 Short 2 300 Common 1650 Blast 3, Inaccurate 1, Prepare 2, Unreliable, Cumbersome 2
Pepperbox Light Ranged 5 4 Short 2 300 Common 1840, from 1835 Limited Ammo 6, Inaccurate 1

Flintlock Long Guns

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Trade Gun Heavy Ranged 7 4 Medium 3 120 Common 1650 Prepare 2, Unreliable
Musketoon Heavy Ranged 7 3 Medium 3 200 Military 1650 Prepare 2, Unreliable
Musket Heavy Ranged 8 3 Medium 4 250 Military 1650 Prepare 2, Unreliable
Fowling Piece Heavy Ranged 7 3 Medium 4 300 Common 1650 Prepare 2, Unreliable
Blunderbuss Heavy Ranged 8 3 Short 3 250 Common 1650 Blast 4, Knockdown, Prepare 2, Unreliable
Long Rifle Heavy Ranged 8 3 Long 4 500 Common 1650, from 1700 Accurate 1, Prepare 3, Unreliable
Volley Gun Heavy Ranged 10 3 Short 6 1500 Rare 1650, from 1779 Blast 4, Knockdown, Cumbersome 4, Prepare 4, Unreliable

Percussion and Cartridge Arms

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Percussion Pistol Light Ranged 6 4 Short 1 150 Common 1840 Prepare 2, Concealable 1
Derringer Light Ranged 5 4 Short 0 150 Common 1840 Concealable 3, Limited Ammo 2, Inaccurate 1
Pocket Revolver Light Ranged 5 4 Short 1 150 Common 1840 Concealable 2, Limited Ammo 5
Cap-and-Ball Revolver Light Ranged 5 3 Medium 1 300 Common 1840 Limited Ammo 6
Dragoon Revolver Light Ranged 6 3 Medium 2 400 Common 1840 Limited Ammo 6, Cumbersome 2
Single-Action Revolver Light Ranged 6 4 Medium 2 350 Common 1840 Accurate 1, Limited Ammo 6
Howdah Pistol Light Ranged 7 3 Short 3 600 Rare 1840 Knockdown, Limited Ammo 2, Cumbersome 3
Rifle-Musket Heavy Ranged 8 3 Long 4 300 Military 1840 Prepare 2
Breechloading Rifle Heavy Ranged 8 3 Long 4 450 Military 1840 Prepare 1
Buffalo Rifle Heavy Ranged 9 2 Extreme 6 900 Common 1840 Accurate 1, Prepare 1, Cumbersome 3
Lever-Action Repeater Heavy Ranged 7 3 Medium 3 450 Common 1840 —
Coach Gun Heavy Ranged 8 3 Short 3 300 Common 1840 Blast 4, Knockdown, Vicious 2, Limited Ammo 2

Deck and Wall Guns

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Wall Gun Gunnery 10 2 Long 7 700 Military 1400 Pierce 2, Cumbersome 4, Prepare 3, Unreliable
Swivel Gun Gunnery 10 3 Medium — 800 Military 1400 Blast 6, Emplaced, Crew 2, Prepare 4, Unreliable, Siege 2
Breech-Loading Swivel Gunnery 9 3 Medium — 1200 Military 1400 Blast 5, Emplaced, Crew 2, Prepare 2, Unreliable, Siege 2
Hand Mortar Gunnery 8 4 Short 4 400 Rare 1650 Blast 5, Prepare 3, Unreliable, Inaccurate 1
War Rocket Gunnery 10 3 Long 3 150 Military 1650, from 1780 Blast 6, Burn 1, Inaccurate 2, Limited Ammo 1, Prepare 2, Siege 2
Gatling Gun Gunnery 9 3 Long — 5000 Military 1840 Auto-Fire, Pierce 1, Emplaced, Crew 2, Unreliable

Grenadoes, Fire, and Powder

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Grenado Light Ranged 7 4 Short 1 30 Military 1400 Blast 5, Limited Ammo 1, Prepare 1, Unreliable
Stinkpot Light Ranged 2 — Short 1 15 Common 1400 Stun Damage, Blast 4, Disorient 3, Limited Ammo 1, Prepare 1
Fire Pot Light Ranged 5 5 Short 1 10 Common 1400 Burn 2, Blast 2, Limited Ammo 1, Prepare 1
Powder Charge Craft 10 3 Placed 1 40 Common 1400 Blast 6, Limited Ammo 1, Prepare 2, Siege 2
Powder Keg Craft 14 3 Placed 6 150 Common 1400 Blast 10, Limited Ammo 1, Prepare 2, Cumbersome 3, Siege 3
Petard Craft 8 — Placed 4 200 Military 1400 Pierce 6, Blast 3, Limited Ammo 1, Prepare 2, Breach 3
Dynamite Stick Light Ranged 8 4 Short 1 30 Restricted 1840 Blast 6, Limited Ammo 1, Prepare 1, Siege 2

Blades and Boarding Weapons

Weapon Skill Dmg Crit Range Enc Price Avail Period Qualities
Boarding Pike Melee +2 3 Engaged 3 30 Common 1400 Reach, Defensive 1
Plug Bayonet Melee +2 3 Engaged 1 20 Military 1650 Defensive 1
Socket Bayonet Melee +2 3 Engaged 1 40 Military 1650 Defensive 1
Clubbed Musket Melee +2 4 Engaged — 0 Common 1400 Disorient 1
Sword Cane Melee +1 2 Engaged 1 110 Restricted 1650 Defensive 1, Concealable 3
Grapnel Light Ranged +1 5 Short 2 25 Common 1400 Ensnare 1, Limited Ammo 1
Lasso Light Ranged — — Short 1 10 Common 1400 Ensnare 2, Limited Ammo 1
Trench Knife Melee +1 3 Engaged 1 40 Military 1840 Vicious 1
Trench Club Melee +2 4 Engaged 2 5 Common 1840 Vicious 1

Armour

Armour Resistance Melee Def Ranged Def Enc Price Avail Period Qualities
Buff Coat +1 0 0 2 150 Common 1400 Deflecting 1 (Cutting)
Munition Cuirass +2 0 0 3 300 Military 1400 Deflecting 1 (Cutting), Deflecting 1 (Thrusting), Vulnerable 1 (Ballistic), Cumbersome 2
Proofed Cuirass +2 0 0 4 900 Rare 1400 Deflecting 1 (Cutting), Deflecting 1 (Thrusting), Deflecting 1 (Ballistic), Cumbersome 2
Three-Quarter Armour +3 0 0 6 1400 Rare 1400 Deflecting 2 (Cutting), Deflecting 1 (Thrusting), Vulnerable 1 (Crushing), Vulnerable 1 (Ballistic), Cumbersome 3
Pot Helmet +0 0 0 1 60 Common 1400 Helm 1
Silk Vest +1 0 0 1 800 Rare 1840 Concealable 2, Deflecting 1 (Ballistic)
Steel Trench Helmet +0 0 0 1 40 Military 1840 Helm 1
Trench Armour +3 0 0 7 1200 Military 1840 Deflecting 1 (Ballistic), Deflecting 1 (Blast), Cumbersome 4
Boilerplate +2 0 0 8 100 Rare 1840 Deflecting 2 (Ballistic), Cumbersome 4

Weapons by Price

Price Weapon Family Dmg Period
0 Clubbed Musket Blades and Boarding Weapons +2 1400
5 Trench Club Blades and Boarding Weapons +2 1840
10 Fire Pot Grenadoes, Fire, and Powder 5 1400
10 Lasso Blades and Boarding Weapons — 1400
15 Stinkpot Grenadoes, Fire, and Powder 2 1400
20 Plug Bayonet Blades and Boarding Weapons +2 1650
25 Grapnel Blades and Boarding Weapons +1 1400
30 Boarding Pike Blades and Boarding Weapons +2 1400
30 Dynamite Stick Grenadoes, Fire, and Powder 8 1840
30 Grenado Grenadoes, Fire, and Powder 7 1400
40 Powder Charge Grenadoes, Fire, and Powder 10 1400
40 Socket Bayonet Blades and Boarding Weapons +2 1650
40 Trench Knife Blades and Boarding Weapons +1 1840
80 Hand Gonne Matchlocks and Wheellocks 7 1400
110 Sword Cane Blades and Boarding Weapons +1 1650
120 Trade Gun Flintlock Long Guns 7 1650
150 Arquebus Matchlocks and Wheellocks 7 1400
150 Derringer Percussion and Cartridge Arms 5 1840
150 Percussion Pistol Percussion and Cartridge Arms 6 1840
150 Pocket Pistol Flintlock Pistols 5 1650
150 Pocket Revolver Percussion and Cartridge Arms 5 1840
150 Powder Keg Grenadoes, Fire, and Powder 14 1400
150 Sea Service Pistol Flintlock Pistols 6 1650
150 War Rocket Deck and Wall Guns 10 1650, from 1780
200 Belt Pistol Flintlock Pistols 6 1650
200 Musketoon Flintlock Long Guns 7 1650
200 Petard Grenadoes, Fire, and Powder 8 1400
250 Blunderbuss Flintlock Long Guns 8 1650
250 Matchlock Musket Matchlocks and Wheellocks 9 1400
250 Musket Flintlock Long Guns 8 1650
300 Cap-and-Ball Revolver Percussion and Cartridge Arms 5 1840
300 Coach Gun Percussion and Cartridge Arms 8 1840
300 Dragon Flintlock Pistols 7 1650
300 Fowling Piece Flintlock Long Guns 7 1650
300 Horse Pistol Flintlock Pistols 7 1650
300 Pepperbox Flintlock Pistols 5 1840, from 1835
300 Rifle-Musket Percussion and Cartridge Arms 8 1840
350 Single-Action Revolver Percussion and Cartridge Arms 6 1840
400 Dragoon Revolver Percussion and Cartridge Arms 6 1840
400 Hand Mortar Deck and Wall Guns 8 1650
450 Breechloading Rifle Percussion and Cartridge Arms 8 1840
450 Double-Barrelled Pistol Flintlock Pistols 6 1650
450 Lever-Action Repeater Percussion and Cartridge Arms 7 1840
500 Duck-Foot Pistol Flintlock Pistols 5 1650, from 1770
500 Long Rifle Flintlock Long Guns 8 1650, from 1700
600 Howdah Pistol Percussion and Cartridge Arms 7 1840
700 Duelling Pistol Flintlock Pistols 6 1650, from 1770
700 Wall Gun Deck and Wall Guns 10 1400
800 Swivel Gun Deck and Wall Guns 10 1400
900 Buffalo Rifle Percussion and Cartridge Arms 9 1840
900 Wheellock Pistol Matchlocks and Wheellocks 6 1400
1100 Wheellock Carbine Matchlocks and Wheellocks 7 1400
1200 Breech-Loading Swivel Deck and Wall Guns 9 1400
1500 Volley Gun Flintlock Long Guns 10 1650, from 1779
5000 Gatling Gun Deck and Wall Guns 9 1840

By Period

1400 to 1650 (23) · Hand Gonne, Arquebus, Matchlock Musket, Wheellock Pistol, Wheellock Carbine, Wall Gun, Swivel Gun, Breech-Loading Swivel, Grenado, Stinkpot, Fire Pot, Powder Charge, Powder Keg, Petard, Boarding Pike, Clubbed Musket, Grapnel, Lasso, Buff Coat, Munition Cuirass, Proofed Cuirass, Three-Quarter Armour, Pot Helmet

1650 to 1840 (20) · Pocket Pistol, Belt Pistol, Sea Service Pistol, Horse Pistol, Duelling Pistol (from 1770), Double-Barrelled Pistol, Duck-Foot Pistol (from 1770), Dragon, Trade Gun, Musketoon, Musket, Fowling Piece, Blunderbuss, Long Rifle (from 1700), Volley Gun (from 1779), Hand Mortar, War Rocket (from 1780), Plug Bayonet, Socket Bayonet, Sword Cane

1840 to 1938 (21) · Pepperbox (from 1835), Percussion Pistol, Derringer, Pocket Revolver, Cap-and-Ball Revolver, Dragoon Revolver, Single-Action Revolver, Howdah Pistol, Rifle-Musket, Breechloading Rifle, Buffalo Rifle, Lever-Action Repeater, Coach Gun, Gatling Gun, Dynamite Stick, Trench Knife, Trench Club, Silk Vest, Steel Trench Helmet, Trench Armour, Boilerplate

The Reload Ladder

Reload Weapons
Prepare 4 Hand Gonne, Duck-Foot Pistol, Volley Gun, Swivel Gun
Prepare 3 Arquebus, Matchlock Musket, Wheellock Pistol, Wheellock Carbine, Long Rifle, Wall Gun
Prepare 2 Pocket Pistol, Belt Pistol, Sea Service Pistol, Horse Pistol, Duelling Pistol, Double-Barrelled Pistol, Dragon, Trade Gun, Musketoon, Musket, Fowling Piece, Blunderbuss, Percussion Pistol, Rifle-Musket, Breech-Loading Swivel
Prepare 1 Breechloading Rifle, Buffalo Rifle
Limited Ammo 6, then reload Pepperbox, Cap-and-Ball Revolver, Dragoon Revolver, Single-Action Revolver
Limited Ammo 2, then reload Derringer, Howdah Pistol, Coach Gun
Limited Ammo 5, then reload Pocket Revolver
No reload to count Lever-Action Repeater, Gatling Gun